Item mods
Mad Hat
§dMad Hat · Helmet

Abilities
- --TO-BE-DONE--
- We're All Mad Here Ability · Deal "Madness" effect to enemies within · 5 blocks for 5s when you are below 20% HP: · * Healing enchants will harm instead of heal · * Enemy outgoing melee damage heals instead of hurts you · * Enemy Pets will be reflected back onto them
Item Mod (Mad Hat)
--TO-BE-DONE--
We're All Mad Here Ability
Deal "Madness" effect to enemies within
5 blocks for 5s when you are below 20% HP:
* Healing enchants will harm instead of heal
* Enemy outgoing melee damage heals instead of hurts you
* Enemy Pets will be reflected back onto them
Attach this mod to any Helmet
to give it a specialty modification.
Drag n' Drop onto item to attach.
To remove, execute /removeitemmod.