Item mods

Skeleton Key

§cSkeleton Key · Sword

Skeleton Key item card

Abilities

  • --TO-BE-DONE--
  • Opening Combo VI
  • Soul Master V
  • Killer Instinct Ability · * Every hit you deal results in all enemies within · a radius (starting at 3x3 and increasing by 1 · every 20 stacks) gaining a "killer instinct" stack. · * For every stack an enemy has, you will deal · +0.11 Outgoing Damage (up to a max of 10%) · * Stacks decay by 1 every second unless · refreshed by a new stack · * Once any enemy affected by your "killer · insinct" stacks reaches 100, the ability clears · and you will instead deal +15% Outgoing Damage · to all affected enemies for the next 20 hits

Item Mod (Skeleton Key)

--TO-BE-DONE--

Opening Combo VI

Soul Master V

Killer Instinct Ability

* Every hit you deal results in all enemies within

a radius (starting at 3x3 and increasing by 1

every 20 stacks) gaining a "killer instinct" stack.

* For every stack an enemy has, you will deal

+0.11 Outgoing Damage (up to a max of 10%)

* Stacks decay by 1 every second unless

refreshed by a new stack

* Once any enemy affected by your "killer

insinct" stacks reaches 100, the ability clears

and you will instead deal +15% Outgoing Damage

to all affected enemies for the next 20 hits

Attach this mod to any Sword

to give it a specialty modification.

Drag n' Drop onto item to attach.

To remove, execute /removeitemmod.

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