Changelog
Factions changelog as of 2024-12-12
Back to our Roots! | Spirit Map #2 Changelog
&d- /f chunk: &7spawner value breakdown is now shown &8(previously value breakdown by entity type was not shown) &d- /f potential: &7added command to list your faction's current spawner value and max potential spawner value &d- /f setwarp: &7passwords can now be set to warps using /f setwarp <name> [password] - &cremember: commands are logged and exportable on-demand (do not use your actual account passwords!) &d- /f title: &7added back ability to assign titles to faction members &8(your titles will not appear to other factions in /f info) &d- /f top playtime: &7added command to list your factions members by most playtime &d- /f top spawnercontrib: &7added command to list your factions members by most spawner value contribution &d- /jackpot: &7raised the ticket cap - maximum purchasable tickets now scale by planet age &8(previously 1,000) &d- /suicide: &7brought back ability to commit suicide &8(useful when in hostage situations) &d- Bug fix: &7redstone ticks were miscalculated in various situations &d- Faction: &7/f top is now based off spawner value alone &d- Faction: &7claims >35 chunks away from core will automatically be considered a raid claim &8(previously all claims connected to core were considered base claim) &d- Faction: &7raid claim appear dark-green in /f map &8(previously green colored) &d- Faction: &7raid claims expire after 8 hours &8(previously 24 hours) &d- Faction: &7spawner value accrues over a 14 day period &8(previously value applied instantly) &d- Redstone: &7introduced basic redstone comparator behaviour &d- Spawner: &7max block stack size has been increased to 40 &8(previously 10) &d- Spawner: &7to make it easier to pickup dropped spawners, stack of spawners are dropped upon being broken &8(previously each spawner would drop individually instead as a stack)